{ pkgs, config, ... }: { imports = [ ./hardware-configuration.nix ]; services.xserver.videoDrivers = ["nvidia"]; hardware.nvidia = { # Modesetting is required. modesetting.enable = true; # Nvidia power management. Experimental, and can cause sleep/suspend to fail. # Enable this if you have graphical corruption issues or application crashes after waking # up from sleep. This fixes it by saving the entire VRAM memory to /tmp/ instead # of just the bare essentials. powerManagement.enable = false; # Fine-grained power management. Turns off GPU when not in use. # Experimental and only works on modern Nvidia GPUs (Turing or newer). powerManagement.finegrained = false; # Use the NVidia open source kernel module (not to be confused with the # independent third-party "nouveau" open source driver). # Support is limited to the Turing and later architectures. Full list of # supported GPUs is at: # https://github.com/NVIDIA/open-gpu-kernel-modules#compatible-gpus # Only available from driver 515.43.04+ # Currently alpha-quality/buggy, so false is currently the recommended setting. open = false; # Enable the Nvidia settings menu, # accessible via `nvidia-settings`. nvidiaSettings = true; # Optionally, you may need to select the appropriate driver version for your specific GPU. package = config.boot.kernelPackages.nvidiaPackages.beta; }; programs.steam = { enable = true; package = with pkgs; steam.override { extraPkgs = pkgs: [ attr ]; }; gamescopeSession.enable = true; }; programs.gamemode.enable = true; hardware.keyboard.qmk.enable = true; environment.systemPackages = with pkgs; [ via ]; services.udev.packages = [ pkgs.via ]; stylix.image = ../../wallpapers/lucy-edgerunners-wallpaper.jpg; }